Archive for July 2009 | Monthly archive page

Darkfall Part 2: The Price of Freedom

(Part 1 of the Darkfall review can be found here) My second day in Darkfall found me hunting trolls nearer the edge of the the Tribelands: my native corner of the massive, seamless world that is Agon.  It supposedly takes 6 hours straight running to cross the mainland corner-to-corner, and of course the continent is […]

Darkfall Part 1: My Life as a Sheep

Initially announced in late 2001, tiny independent Greek/Norwegian (huh?) company Aventurine SA’s MMORPG Darkfall was in development so long it was written off by almost everyone who might’ve cared as vaporware.    When it was eventually released to the European market over 7 years later Eurogamer rated it first 2/10, then 4/10 following allegations on Aventurine’s […]

Do you think this is FUN?

My dad can fix just about anything.  I think most people probably feel this way about their dad, especially when they’re five and their dad displays a modicum of skill at gluing things, but I’m hurtling toward 30 and the sentiment persists: yesterday I was out there and he was showing me his progress on […]

Looks like I’m back for keeps, after all.

Obligatory screenshots where I yell at you to disregard my bars because I wasn’t modded yet:

Disappointing wildlife rescue response, Jefferson County

So Zhao mauls an infant rabbit badly enough that I can’t leave it outside but not so badly I’m comfortable ending it with a brick or something, I spend 25 minutes making like 16 phone calls before finding the nearest outfit that’ll take it, and drive like 40 miles with this terrified thing in a […]